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The Official New GW Topic


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#1 Guest_Drule_*

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Posted 26 May 2010 - 05:34 PM

Hey pals!

When we launched this version of GW our intention was to sort of shut the whining down because there was way too much inane discussion about GW that lead absolutely nowhere. Meanwhile the plan was to kind of semi-develop new add-on services that we were going to add to the mainsite (see the top bar on the mainpage) but hey, look where we are now. Still the same place. Last November I temporarily lost my job over a contract disagreement and ASE got busy(ier) with school, so everything pretty much came to a halt when we had to sort out our real lives.

ANYWAY.

I still love GW and Bart still loves GW and everyone else still claim they love GW, so while we've all been happy and apathetic about GW's future for a good while now I have SECRETLY BEEN WORKING on a site that we are hoping to replace GW in the near future. We've made a few topics and statements about it here and there but nothing concrete, so here comes an official "new GW"-topic that you've only seen a handful of times before. I'll give you all a brief explanation of what it's going to be, and then you can all give input and come up with your cool suggestions. No need to mention an RPG arena-system, because we're already hard at work on that...

SO.

First things first, it's not going to be called GW. Or maybe it will, we haven't decided on a name yet. Could be GW. Could be Astrojone. Could be RPG Cove. We don't know! The plan however is to launch the site on a completely new server under a completely different name so we can put an end to the current state of GW once and for all, because quite frankly, the community is hella old. Like right now we're the internet equivalent of a crumbling old soviet building that could fall apart at any moment. In fact, it partly has already!

Second, you're obviously wondering what the site is going to look like and how it's going to function. Well too bad! Top secret information. Actually, I haven't finished the layout yet, but I'm working on it as I code. The concepts are looking really sweet, and I'm going to post some piccies as soon as I have something presentable. As for the functionality, it's basically going to carry on the concept consensus from way back when Mateui was still admin and we had a two-year development process that never got us anywhere. The site is going to be organized like this:

News
- This issue
- Last issue
- Archive
- Reader picks
- Podcast
Games
- Catalog
- Competition winners
Development
- Tutorials
- Devlogs
Community
- Forums
- IRC
- Webradio/TV?
- Wiki? (in the case that someone would like to chronicle old GW characters and productions)
Info
- Mission statement, advertising info etc.

I am guessing your first question will be WHAT THE FRICK IS UP WITH THE NEWS SECTION? And well, the answer is that the news on GW have always been boring as heck. Whoever read UPDATE FRIDAYS or whatever they were called back on GW3 except for the staff? Nobody. So, what we're going to do instead is kind of a semi-meta-updated newspaper or magazine-like section that displays all the latest news, games, development resources and most importantly FORUM TOPICS on a weekly basis, meaning that the front page will start next to completely blank on Mondays and gradually build up over the course of the week, and "Last issue" is going to show the complete issue from last week. Archive is self-explanatory, and so are the rest of the sections I guess!

For the Podcast I am hoping that a kind and funny soul will be able to frequently make inane selectbutton-esque podcast entries to be added on the mainsite. As it looks now, Jamie/jamicus is up for hosting some kind of frequent collaboration podcast, so I'm hoping this will work out. Otherwise we'll have to have some boring-ass Rm2k guy read tutorials out loud which has been 99% of GW's content since Bart first put it together back in 2001 which in turn makes you wonder how the heck GW managed to survive this long in the first place!

Anyway, so what's the point of this topic? Well, I'd like to hear your questions and ideas so far. If you want to rant and rave then go ahead I guess, but I don't want to turn this into another WHAT GW NEEDS topic. Do feel free to say whatever the heck you want though, because in the end it's only going to help us develop the best possible site we can!

#2 Ryan

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Posted 26 May 2010 - 05:40 PM

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#3 jamie

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Posted 26 May 2010 - 05:41 PM

Yeah I am still doing the podcast. I am sorry for being slow, but it's gonna happen real soon. I've been distracted...but that's no excuse for slacking off. After this first one, I think it will be possible to do things more frequently. Let me have a think about that though...I think I just had an idea.

#4 Guest_Drule_*

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Posted 26 May 2010 - 05:42 PM

It's cool that you took the time to post that Ryan.

GW still has about 10-50 active users (logged in) at any given time. Guess we should just let it die instead of turning it into something productive. :rolleyes:

#5 dicko

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Posted 26 May 2010 - 06:11 PM

definitely a vote from me for astrojone. among other very important reasons it is definitely UNIQUE, you know?

and as i said on IRC will help in any way i can. i do fucking love this community and i want to see it become great again, and i do believe this is the best way to go about it.

it's about time, you know? i really don't like the direction this community has gone. we've all (obviously not everyone) become senile and hate newcomers. and it shouldn't be like that! i think GW in a way has always been against change, and noone has been able to agree on anything, which is self-destructive, and this is exactly what is needed. a huge big ol' foot in the door and someone to take charge.

i, for one, welcome our new overlords...

#6 rudy the red-beaked reindeer

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Posted 26 May 2010 - 06:34 PM

do you know your proposal almost sounds like a rehash of previous gws--the ones that failed, and were part of an entirely different community? I know you have all these ideas you'd like to try out, but just going by the information in your post it seems like you haven't put much thought into how they're going to work with the community or bring in new members, or if bringing in members should even be a goal. that the focus is apparently still games, TUTORIALS and maybe even chipsets rather than user-created content in general is kind of disappointing, because while we still have a lot of really great game makers here we also have tons of talent in other areas and it'd be nice to see the New GW reflect that. on the other hand, if it's your intention to recreate the community based upon your own interests and your own vision for the website, that's not a very good idea and the site will probably fail just like your previous effort. you can't force the community to take part in your new website if they don't want to, and there are plenty of other game development websites for prospective members to join.

it's good that you guys are working on it now, I hope something good comes out of it. also btw I don't know how astrojone sounds in Sweden or if that was a serious suggestion but here in english-speaking countries it sounds a little like turds rolling around in a diaper. that's ok if that's what you want I just thought you should know

#7 dicko

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Posted 26 May 2010 - 06:38 PM

it's good that you guys are working on it now, I hope something good comes out of it. also btw I don't know how astrojone sounds in Sweden or if that was a serious suggestion but here in english-speaking countries it sounds a little like turds rolling around in a diaper. that's ok if that's what you want I just thought you should know


what, i have no idea how you associate ASTRO with diapers.

maybe you just got diapers on the brain?

#8 dicko

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Posted 26 May 2010 - 06:39 PM

also can we rename it to pungworld - world of pungs

i'm gonna stop shitting in this topic now. will post suggestions when i come up with some.

#9 The One

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Posted 26 May 2010 - 06:46 PM

well i don't think this is a good idea because i don't think GW has anything productive to add to the internet that people would be interested in.

but good luck anyways. it's gonna be a sad day when these forums disappear, but i guess there's no other way.
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#10 rudy the red-beaked reindeer

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Posted 26 May 2010 - 06:50 PM

I don't associate it with diapers I'm saying astrojone sounds like turds rolling around in diapers. I don`t know how to say it anyway else..

it's about time, you know? i really don't like the direction this community has gone. we've all (obviously not everyone) become senile and hate newcomers. and it shouldn't be like that! i think GW in a way has always been against change, and noone has been able to agree on anything, which is self-destructive, and this is exactly what is needed. a huge big ol' foot in the door and someone to take charge.

i, for one, welcome our new overlords...

I don't think what you said about hating newcomers is true at all. if it was ever true in the past, it doesn't really seem to happen anymore. eg everyone loves buttkiller, and guys like everyclear fit in just fine tho he might still be an oldbie in disguise or a bot. I'm not really sure anyone is against change either. I mean we all voted for Obama right :)

also I guess you missed when drule and the rest of the staff took charge, made decisions and made big changes to the mainsite last time. I'm grateful for that effort and all, but it obviously didn't work. just doing something isn't enough, and it's best not to waste what little time and effort we've got to spend on something that's not gonna work

#11 Guest_Drule_*

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Posted 26 May 2010 - 07:04 PM

stuff

Well, the incentive behind the creation of this new version is that there is a popular game engine in production that so far only has an application development side to its community, and as it is gaining a lot of ground and has been for a good while it is going to need a game design-oriented side as well, and this is the spot we are hoping to fill - kind of like how GW was one of the few Rm2k outlets back in the day.

I've been chatting with the developers and userbase, and while the response has been half positive half indifferent, I've seen a lot of interest from them in this idea, and we're hoping that they'll be even more persuaded once we see through this website. In addition to that we're going to support a line of next generation platform independent game development engines and toolkits that I guess you could consider standard for the current indie developers, which will hopefully land us more development-oriented members.

Also, we're going to work with a few popular game development sites that will hopefully advertise us once we're up and running, and I'm hoping to see some more of this too.

#12 rudy the red-beaked reindeer

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Posted 26 May 2010 - 07:08 PM

oh I see. that sounds pretty good

#13 big ass skelly

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Posted 26 May 2010 - 10:13 PM

All I want to say is the forum needs a Friends And Foes system. Let battle commence.

       ___________________________________________,
   ___/  ////////  \____/    YOUR NEXT            |
  <__ |_////////__________________________________|
    \)                 *                |________|
     /        __________________________|
    /        /  ||   //
   /        /____\__//
  /        /~~~~~~~~~
/        /
/        /
\-------/


#14 tuxedo marx

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Posted 26 May 2010 - 10:16 PM

pogszone

#15 The One

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Posted 27 May 2010 - 03:47 AM

Well, the incentive behind the creation of this new version is that there is a popular game engine in production that so far only has an application development side to its community, and as it is gaining a lot of ground and has been for a good while it is going to need a game design-oriented side as well, and this is the spot we are hoping to fill - kind of like how GW was one of the few Rm2k outlets back in the day.

I've been chatting with the developers and userbase, and while the response has been half positive half indifferent, I've seen a lot of interest from them in this idea, and we're hoping that they'll be even more persuaded once we see through this website. In addition to that we're going to support a line of next generation platform independent game development engines and toolkits that I guess you could consider mainstream for the current indie developers, which will hopefully land us more development-oriented members.

Also, we're going to work with a few popular game development sites that will hopefully advertise us once we're up and running, and I'm hoping to see some more of this too.


wait are you talking about rpgmaker ds that's coming out
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#16 Pilsen

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Posted 27 May 2010 - 04:13 AM

yea what game engine is this?

#17 SpiralViper

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Posted 27 May 2010 - 04:18 AM

the only new engine that's remotely piqued my interest is construct is that it??

#18 EvilDemonCreature

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Posted 27 May 2010 - 05:21 AM

Doesn't matter how much of it is up, once something is up I'll be all over content development. I don't care which specific engines the site plans to front in it's new incarnation, as long as it'll continue supporting any method of game development.

Also name suggestion: GamingJone

That way it can take the best from both of the most popular names. As an additional plus, the abbreviation of it is more identifiable aswell (GJ > GW).

#19 Dr. Ears

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Posted 27 May 2010 - 08:08 AM

I'm not entirely sure on what would be a good name for the website, but I completely agree with what's going to happen. Especially if we sort of "partner up" with this new game engine you speak of, it'll help bring new members as well as keep the oldies.

Another thing in regards to the name, I believe it shouldn't be a name that focuses directly on the games part of things. Yes, that has been a large part of GamingW (mostly the name, but whatever) for the last decade (It's a decade, isn't it?) but we also have a good deal of musicians and artists from what we've seen with the Troubs, so I think that should possibly be another focus for the mainsite as it's a large focus here in the community.
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#20 UPRC

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Posted 27 May 2010 - 10:42 AM

Since it is a new community that Drule is planning rather than a GW revival, I can't really say "just like the previous attempts, this one won't work." Instead, I'm really hoping that it succeeds because there's no joy in seeing a new community with lots of promise crash into the ground the moment it takes off into the air.

Is Bart still footing the bill for GW? If so, then GW would still be around when the new site is launched? I'd hate to see GW be engulfed by the new site, or have all of its members members taken away. I'm sure there would be people who would still gladly post at both sites, though.

Food for thought, a lot of us probably don't care much about game making much anymore. I probably would if a really neat tool came along, but overall I really only come to GW because it has cool people and I like reading what they have to say, what they think of things. I like reading the opinions of the members here, that's the big draw for me.

Having the new site focusing on game making and all is a great idea, especially if there is something really cool in store with that, but there will be still room for articles, editorials, whatever?

When I saw "this issue" and "last issue" I immediately thought of The Escapist and how they have a "weekly online magazine" format that has a different theme every week. Sometimes the themes aren't too interesting, but there's always at least one article that's very well worth reading. I think that they really nailed the online magazine feature nearly to perfection. Will the new site's "issues" incorporate any of the features that The Escapist uses? I'm not saying steal from them or anything, but they have a pretty awesome format that works well.




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