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Post a screenshot


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#1 Guest_Drule_*

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Posted 28 November 2010 - 09:36 PM

Post a screenie of the game you're currently working on.

#2 dada

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Posted 28 November 2010 - 09:48 PM

In the spirit of bringing back the high posting standard of the GW from 2007, here's a screenie from my game that I am currently working on (not really this is from 2007 please don't take this seriously).

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#3 JMickle

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Posted 28 November 2010 - 09:49 PM

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#4 Guana

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Posted 29 November 2010 - 06:12 AM

So Dada when is Tetra Valor coming out?

#5 Nessiah

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Posted 29 November 2010 - 09:32 AM

@Dada, I was just wondering, is that a CBS or from a custom made engine? :)
And chipping in TwT)/

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#6 MISTER BIG T

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Posted 29 November 2010 - 11:34 AM


Demo is ready in a very, very short time.

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bigg.jpg

 

And that's when I decided to become a barber.

 

@drbigt

 


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#7 dada

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Posted 29 November 2010 - 12:21 PM

@Dada, I was just wondering, is that a CBS or from a custom made engine? :)

CBS. also a super ancient screenshot.


#8 Ocean2

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Posted 30 November 2010 - 12:41 PM


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I made some maps for an RM2k3 Azulea prequel. Working with Nessiah on this one, hope to get a demo out in January.
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#9 AdderallApocalypse

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Posted 30 November 2010 - 04:58 PM

I am enjoying CharasEx - I can create a variety of characters and they don't seem to clash too much with their environments.
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#10 Anathema

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Posted 30 November 2010 - 09:30 PM

You realise the guy in the lower-left has a transparant head, right?

#11 AdderallApocalypse

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Posted 30 November 2010 - 09:53 PM

I did notice his rather bizarre head earlier, but I thought it was just me even after walking around the map a little bit and noticing the transparency, but I just disregarded it. It's because the color of the helmet is the same as the background color, which renders it invisible - a mistake on my part even if CharasEx didn't warn me. I'll go ahead and change it -_-'

#12 skarik

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Posted 01 December 2010 - 08:24 PM

@Ocean
I'm enjoying the chillaxin' colors and room layout.

Finally added a pause menu. It took a while to add mouse control, as for some strange reason the mouse y coordinate is from 1 to 0 while the screen coordinate is from 0 to 1. Once I found that out, though, it was a breeze.

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When I finish the single player, I may start working on multiplayer. I'll need some level designers for that, definitely, as my level design is extremely unbalanced. Especially harder so since some classes can breathe underwater - which skews some level balance - and a fair amount of weapons need to be nearby water to work properly - which allows non-water breathing players to get jumped when holding these weapons.

Also, if there are any females around, I could really use some voice acting for the player.

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#13 Dr. Ears

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Posted 01 December 2010 - 08:47 PM

Please, please, please change the font of the pause menu, bleeding cowboys is almost never a good font to use. At least tell me it's placeholder. Other than that, cool man.

I'm available for level design/3d modelling if you need it by the way. I'm going to need a creative outlet once I hand in my final project tomorrow.
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#14 skarik

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Posted 01 December 2010 - 09:21 PM

Ah, it's Inked God, not Bleeding Cowboys, but yes it's placeholder. What font would you recommend, though? The theme has been getting more and more steampunk, so I'm not sure about the font.

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#15 Dr. Ears

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Posted 02 December 2010 - 01:13 AM

I was just saying because grungy fonts tend to not look very good at all, just average. I'll have a think about what kind of font would be more suitable.
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#16 swordofkings128

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Posted 02 December 2010 - 01:22 AM

damn skarik I'm more interested in what's going on in that screen...

some kind of forest?? some kind of... jungle??? looks sexy.

#17 Terrorantula

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Posted 02 December 2010 - 03:02 AM

Hannarb seems to have some awesome fonts, check her out:  http://hannarb.devia...-Font-148871949   


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#18 15312

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Posted 04 December 2010 - 10:01 AM

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#19 Dragol

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Posted 04 December 2010 - 03:58 PM

Well the lights are good... but why these lamps are standing on the floor?
And this map is too simple and boring.
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#20 15312

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Posted 04 December 2010 - 04:13 PM

It is Ground Floor of fortress and many soldiers is out of. A lamp is placed on the wall.
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