Post a screenshot
Posted 28 November 2010 - 09:36 PM
Posted 28 November 2010 - 09:48 PM
Posted 29 November 2010 - 09:32 AM
And chipping in TwT)/
Posted 29 November 2010 - 12:21 PM
CBS. also a super ancient screenshot.
@Dada, I was just wondering, is that a CBS or from a custom made engine?
Posted 30 November 2010 - 12:41 PM
I made some maps for an RM2k3 Azulea prequel. Working with Nessiah on this one, hope to get a demo out in January.
Posted 30 November 2010 - 04:58 PM
Posted 30 November 2010 - 09:30 PM
Posted 30 November 2010 - 09:53 PM
Posted 01 December 2010 - 08:24 PM
I'm enjoying the chillaxin' colors and room layout.
Finally added a pause menu. It took a while to add mouse control, as for some strange reason the mouse y coordinate is from 1 to 0 while the screen coordinate is from 0 to 1. Once I found that out, though, it was a breeze.
When I finish the single player, I may start working on multiplayer. I'll need some level designers for that, definitely, as my level design is extremely unbalanced. Especially harder so since some classes can breathe underwater - which skews some level balance - and a fair amount of weapons need to be nearby water to work properly - which allows non-water breathing players to get jumped when holding these weapons.
Also, if there are any females around, I could really use some voice acting for the player.
Posted 01 December 2010 - 08:47 PM
I'm available for level design/3d modelling if you need it by the way. I'm going to need a creative outlet once I hand in my final project tomorrow.
Posted 01 December 2010 - 09:21 PM
Posted 02 December 2010 - 01:13 AM
Posted 02 December 2010 - 01:22 AM
some kind of forest?? some kind of... jungle??? looks sexy.
Posted 02 December 2010 - 03:02 AM
Posted 04 December 2010 - 03:58 PM
And this map is too simple and boring.
Posted 04 December 2010 - 04:13 PM
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