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intrepid citizen

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#1 JMickle

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Posted 20 February 2013 - 07:39 PM

inspired by the can't think of a good name for your game thread~

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i'm working on this game because i loved the mockup i did (plus i'm taking a break from coffee mafia for a while)

 

Intrepid%20Citizen.png

 

it's gonna be a relatively open world game, but the idea is to escape the city without getting caught (the cops are after you)

 

tentative ideas include:

 

your "cop" meter (see GTA games) will never decrease (or at least be difficult to) and already be at level 1 when you start. it will (probably) steadily increase as you make your way out.

 

guns wont be easy to get, i dont want this to be about shooting people. they will definitely be in the game though, as a special reward for Being Cool or something. probably have just 1 clip in and then they are useless or something

 

there will be cars and cars will be awesome i hope

 

 

 

anyways its still pretty early so i'm not gonna make any promises about how it'll turn out but imma try and make it fun



#2 ATARI

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Posted 20 February 2013 - 09:31 PM

I like open world and this sort of thing looks really interesting!



#3 JMickle

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Posted 20 February 2013 - 10:05 PM

thanks! i hope it will be!

 

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#4 denzquix

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Posted 20 February 2013 - 10:35 PM

wow!!! this is exciting

#5 JMickle

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Posted 20 February 2013 - 10:44 PM

check it out



#6 Warped655

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Posted 21 February 2013 - 03:18 AM

WOOHOO! I'm definitely going to play this a lot! :laugh:


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#7 JMickle

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Posted 21 February 2013 - 03:03 PM

you go inside individual buildings now!



#8 goldenratio

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Posted 21 February 2013 - 04:20 PM

What do you use to develop these games? Just flash? Or something that compiles into flash?


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#9 EvilDemonCreature

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Posted 21 February 2013 - 06:34 PM

Judging by the debug bar in that first demo, I would say that he is using flashpunk.



#10 ATARI

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Posted 21 February 2013 - 06:56 PM

jk guys you've been flash p'unked



#11 JMickle

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Posted 21 February 2013 - 10:17 PM

yeah afura i use flashdevelop (its freeee) and flashpunk because why recode an engine everytime heh



#12 Pilsen

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Posted 22 February 2013 - 12:20 PM

I dig


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#13 superflat

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Posted 11 March 2013 - 06:34 PM

I think the engine / setting shows promise! But somethings's bothering me about the smoothness of the scrolling, I wonder if that's just because I ran it in a browser?

It's something that almost always bothers me with Flash though, even in Air / Projectors with my stuff. So probably nothing to worry about really... Unless there really is something funny going on with the frame timing code?

Also I really like the idea of a 'GTA-like' where you don't have to use combat much, if at all, and if that's what you're going for, I think that's really interesting.





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