
iconic game archaeology: miscellaneous artifact pile [image heavy!!]
#1
Posted 21 June 2013 - 01:18 AM
it is kinda generalized extension of my Amiga Worms Level tumblr & Bubble Bobble: The Adventure thread
#2
Posted 21 June 2013 - 01:19 AM
Exhibition I:
this animation, created in 1989 by Mike Dailly & Gary Timmons...
after the game came out, fans started creating their own lemming anim loops
here are some of them
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#3
Posted 21 June 2013 - 09:26 AM
Exhibition II: [Silly / Super] Putty [Moon]
"Putty In The Style Of Sam Peckinpah"
by Putty co-designer Phil Thornton, for Amiga Power #18
Putty's "Too bad, juuust missed it!" was a sound sample from 1944 Tex Avery cartoon, Screwball Squirrel:
http://www.dailymoti...om/video/x3qnom (02:50)
for the SNES edition, it seems the residents of dazzledaze villas were forced to clean up their act & ditch some dirty habits before putty could get that coveted nintendo seal of approval...
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left: amiga, right: snes
#4
Posted 21 June 2013 - 11:56 PM
1992 "Terminator"-themed teaser trailer for Lemmings II
1994 raytrace art titled "Revenge"
#5
Posted 22 June 2013 - 12:03 AM
#6
Posted 04 July 2013 - 11:35 AM
those lemmings animations are super interesting!! (though very grim haha)
#7
Posted 05 July 2013 - 06:11 PM
MAX: the Microsoft Action EXperience
AIO: the All-In-One
MIND: the Microsoft Interactive Network Device
FACE: the Full Action CEnter
MITH: Microsoft Interactive THeatre
XON: EXperience Optimised Network
MVPC: the Microsoft Virtual Play Center
TAC: the Total Action Center (discs/games could be called TACs?)
MARC: the Microsoft Action Reality Center
LEX: Live Entertainment EXperience
M-PAC: the Microsoft Play & Action Center
RPM: the Real Performance Machine
MOX: Microsoft Optimal EXperience
E2: Extreme Experience
MTG: Microsoft Total Gaming
VIP: Virtual Interactive Player
PTP -or- P2P: Powered To Play
VIC: the Virtual Interactive Center (disks/games could be called VICs?)
MARZ: Microsoft Active Reality Zone
TSO: Three, Six, Zero
EHQ: Entertainment HeadQuarters
O2: Optimal Ozone -or- Optical Odyssey
MIC: Microsoft Interactive Center
R&R: Reality and Revolution
MEA: Microsoft Entertainment Activator
AMP: the Active Microsoft Player
VPS: the Virtual Play System
MAP: Microsoft Action Play
MEGA: Microsoft Entertainment & Gaming Attendant -or- Microsoft Entertainment & Gaming Assembly
CPG: CyberPlayGround
VERV: Virtual Entertainment & Reality Venture
OM: Odyssey of the Mind
P2: PowerPlay
IS1: the Interactive System-in-One
MET: Microsoft Entertainment Technology -or- Microsoft Entertainment Theatre
#8
Posted 05 July 2013 - 07:29 PM
it was created as a contest prize for the listeners of a late-night radio show in Japan
cover art for ANNSMB
Super Mario Bros. Special (1986) was a officially-licensed sequel to Super Mario Bros. created by "HudsonSoft" & exclusive to the NEC-PC8801/Sharp X1 series of Japanese home computers
it was 1-player only (no Luigi!!) and borrowed elements from the original Donkey Kong & (non-Super) Mario Bros. arcade games, and had a power-up very much like the P-Wing that turned up later in SMB3
but enough about officially-licensed stuff... let's see some various bootleg marios created for long-defunct home computers...
#9
Posted 09 July 2013 - 10:35 AM
#10
Posted 09 July 2013 - 12:57 PM
i want to put killscreens in my games.
also attract modes
#11
Posted 18 July 2013 - 01:26 PM
#12
Posted 18 July 2013 - 05:25 PM
There's something kinda sinister about those Lemmings animations. Something about the necessity of death in computer games and their related media. Something...
#13
Posted 19 July 2013 - 11:52 AM
Garden City, New York:
Dallas, Texas:
Chiefland, Florida:
school front & posters from Kindergarten Cop (1991) / Astoria Elementary School, Oregon:
#14
Posted 21 July 2013 - 10:35 AM
"Super Mario's Universe" (2002)
"Nintendo ON" console (2005, just before first details of the Wii were released)
"Legend of Zelda: Majora's Mask" (1999)
"F-Zero" (2003)
#15
Posted 21 July 2013 - 08:15 PM
#16
Posted 22 July 2013 - 06:20 PM
so much gold in here, thanks for sharing.
thank YOU!!

right now I'm looking at old live-action game commercials...
Worms - "Detention" (UK, 1995)
Conker's Bad Fur Day (2000)
Ice Hockey by Activision (1981)
#17
Posted 26 July 2013 - 09:20 AM

in the demo for the original monkey island, the prison was moved around to where the archway should be (i guess this was done for the demo rather than an early version of how it was intended to be)

in indiana jones & the fate of atlantis, the data files show a little room over to the right here next to sophia's trashed office that is never shown in the game:

(images from http://home.comcast.net/~ervind/ which has lots more info on the demos & other lucasarts stuff...)
#18
Posted 28 July 2013 - 06:11 PM
(Legend of The Blob Bros. 2, Strange Mario Bros. 2, SMB2: Christmas Edition)
original snes super mario kart track graphics, w/o mode 7 distortion:
mushroom cup: mario circuit 1 / donut plains 1 / ghost valley 1 / bowser castle 1 / mario circuit 2
flower cup: choco island 1 / ghost valley 2 / donut plains 2 / bowser castle 2 / mario circuit 3
star cup: koopa beach 1 / choco island 2 / vanilla lake 1 / bowser castle 3 / mario circuit 4
special cup: donut plains 3 / koopa beach 2 / ghost valley 3 / vanilla lake 2 / rainbow road
battle mode: course 1 / course 2 / course 3 / course 4
#19
Posted 30 July 2013 - 12:39 AM
Mortal Kumquat III / Fruit Fighter II Turbo G.T.I. XL 4x4 (1995) - Mortal Kombat III (1995), Super Street Fighter II Turbo (1994)
Pyst (1996) - Myst (1993)
Sim Brick (1992) - "Sim" series, particularly Sim Ant (1991)
#20
Posted 30 July 2013 - 08:58 AM
you had me at pyst
I love this hobby - stealing your mother's diary
BRRING! BRRING!
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