thecatamites informed me of this place.
I make all kinds of things in all kinds of media, but mainly music/sfx and video games. I write scripts for games as if they were movies or choose-your-own-adventure books, then put 'em together.
This seems like a place where creativity and discussion can flow unhindered. I dig it!
I'm not sure what to post to showcase my work since it's prolific, to say the least. I'm working on jamming a bunch of it onto an html page.
This intro kinda sucks, but it's really intimidating just trying to describe the extent of my own dumbassery. I'm not involved in other gamedev communities, but had mentioned looking for a friendly one to thecatamites.
My only active project at present is both a prequel and a sequel, which ties two of my other unrelated stories together with its own, and which has procedurally-generated plot, art/sound style, and character traits/development. I am thinking of posting the complete design document, but am not sure whether it's a good idea, since it's a work in progress. It's also a big text file full of links and explanations that describes what goes on in the actual engine (currently RM2K3). Do we talk about that sort of thing around here?
Either way... Hi! ^_^