HELL YEAH!!! Dada!!! my big brother got this on our PC when I was young - i was mesmerized by the strange combination of snappy action and sounds, stark visuals (is this really a DOS shareware game?? this quality...?... from the depths of the internet and floppy disks...?)
... and strange ultra-violence from nightmarish comic-styled balls. @[email protected] ... See around 6:30 for reference... pretty soul-crushing for little kids... or https://youtu.be/hOvlCFvtuZY?t=2375 ... stuff from the nightmares... EDIT: Especially ahha some 30 seconds later comes a very Ragnar - moment in this video, keep on watching... such a cool game!!
I forgot all about this and I was sad that the game got uninstalled from computer...
reminds me a lot in a way of Delphine Software's productions, like Another World, Flashback, Future Wars, etc..
Oh, and Cyberdogs!
Actually, Cyberdogs is a good comparison point. There's a sense of finish and level of quality but also mysterious aura in both of games.
both games stories are relayed shortly and sparsely, D/Generation through the otherwise mute characters (you better be good with english, but also like reading lots of stuff - i was neither, so I only had the game world to work with and figure out) and Cyberdogs through map intro with miniscule font.
both games you are almost immediately thrown into violent world, and not much in the way of introductions.
from the get-go, both games have lot of details and lively inner world... D/Generation details of sky-scrapers in the windows, Cyberdogs detailed furniture etc ephemera inside the in-map houses.
odd inner-logic and rules of lethality. etc.
Reminds me of how when I played Hotline Miami, I was initially constantly scourging for some secret details from the miniscule, blurry shareware - esque pixels of tables, computer desks, picturers, etc... but mostly left disappointed with this aspect.