I appreciate the commercial's frank focus on two all-time classic video game/human condition motifs -- blundering through lush grasslands and destroying expensive machinery in a geometric demo-void. (I dont think I'll get it. But the respectable trees wowed me.)
I like driving games. If my computer wasn't so crummy I'd probably actually play them sometimes. Personally I firmly approve of the relaxing high-speed drive through variably gorgeous environment as propitious direction for the vidcon medium.
For the most part, I dread hearing about new games. But one way they are worthwhile is the increasingly complicated bright green grass. Every year that shit looks cooler and cooler. It's obvious we'll soon realize psychotactual junk like that is the real vitaminic content we crave from games. Racing games have always plugged away at lushness (Outrun takes trophies for all-time classic lushness); JRPGs too, traditionally candid in their employment as delivery systems for enormous overworlds, sweeping whimsical scores, signifiers to cocoon you in wanderlust, risk. Dragon Quest is probably #1 series globally for deliberate consistency in this regard.
Mario too. So does Sonic the Hedgehog.
Other Video News in 2017
Get those bits chomping, gamers!1
Like a microwaved man beneath a giant radar dish, finally seeming to sight the door out after decades of running in circles screaming and boiling, sega decides to make a new Sonic game:Sonic 2 as Mega man 9:Mega man 2. Huhhhhhhhhhhhhhhh, say armchair marketeers, BUhhhhhhhhhhhhhhhhhhhh.