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The Legend Of Zelda: The Phantom Hourglass


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#1 Sarah

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Posted 02 October 2007 - 08:06 PM

Zelda: PH takes place in the same world as Wind Waker (for GC) with the same characters (Link and Tetra). The boat is different, though.

The game starts with Tetra being kidnapped by the crew of the ghost ship, and Link waking up on a beach (similar to other zelda games). A fairy whose name escapes me currently, finds him and tells him to come meet her grandfather, who is also the leader of the village. Link does so, and determines he wants to save Tetra... and the adventure begins.

This is  a pretty basic zelda game... and very similar to wind waker. Except that it's completely controlled using the stylus... which... makes the game absolute balls. moving, attacking and drawing are all controlled using the stylus. It's a terrible system and it wore me down really quickly, making it impossible to play this game for any significant amount of time.

The ship control is also very limited and slow... making travelling on the world map quite a hassle. You draw where you want to go on the sea chart, and the ship takes you there. You control the camera... and you can jump over sea traps. Not overly appealing.

I would type more but I am getting carpal tunnel from this shitty game so... you can read/view more about the game here


edit: I just got the boomerang... it's pretty cool. You draw a line from yourself to where you want it to go and it will follow it exactly unless something is in the way.

#2 Ohlichris

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Posted 02 October 2007 - 08:19 PM

I heard it was really good but only stylus movement? Not really what I had in mind...
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#3 Roman

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Posted 02 October 2007 - 08:25 PM

shut up vb i just ordered this game five minutes ago just shut the hell up

#4 reko

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Posted 02 October 2007 - 09:14 PM

If I only had a DS... :(
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#5 Jester

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Posted 02 October 2007 - 09:23 PM

I have a DS and am purposefully not buying this on two accounts:

1) Twilight Princess kind of turned me off Zelda for now.
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.

#6 Vellfire

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Posted 02 October 2007 - 11:25 PM

2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.


Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever.

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#7 Jester

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Posted 02 October 2007 - 11:30 PM

oh well that sucks. i wouldnt know as i only have one size of hands available.

#8 The Dude

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Posted 03 October 2007 - 12:02 AM

:( I wish a game company would monopolise the industry, and create only user-friendly systems, so we all can play Zelda games without using pens.
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#9 Brown

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Posted 03 October 2007 - 12:02 AM

i dont mind the stylus option very much. drawn to life is a fun game imo. I drew my dude as the master chief lol. anyways going to get this game soon.

#10 Leric

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Posted 03 October 2007 - 12:32 AM

:fogetninja:
Well from what I've heard the stylus controls actually work fairly well in this game.

#11 EvilDemonCreature

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Posted 03 October 2007 - 12:40 AM

Just do what I do. Use a mechanical pencil with a plastic tip. Use it without lead and it's more accurate than you'd imagine, and easier to grip than the crappy stylus. (It'd probably make the game easier to play at school too)

I actually got very comfortable playing with the stylus (well, not very, but it wasn't a major hassle). Although I'm not hardcore playing it, and I can imagine what it'd feel like to write an essay for the daily playhours of an average zelda game. Although I think it speaks more for the daily playhours for an average zelda game.

#12 Marcus

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Posted 03 October 2007 - 12:54 AM

i find it kind of funny that everybody is all "LOL HOLY SHIT WYAT??" because nintendo announced this like... a year ago... maybe even 2. 

i plan on buying it, but i've never had cramp sessions holding a stylus so i'm guess i'm the minority here (IN MORE WAYS THAN ONE! WHOAH DON'T GO THERE GIRLFRIEND!).  still, i'm happy someone is creating something innovative with thae second screen instead of a mini-map + inventory menu
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#13 kentona

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Posted 03 October 2007 - 04:27 PM

(big hands big ____)

Gloves?

I need to get me a DS one of these days.
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#14 maladroithim

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Posted 03 October 2007 - 05:43 PM

I have a DS and am purposefully not buying this on two accounts:

1) Twilight Princess kind of turned me off Zelda for now.
2) 100% stylus is God no! Not only is it very uncomfortable if you have big hands (big hands big ____) but it's also grossly innaccurate in other games and I don't see why it wouldn't be here. Drawn to Life was bad enough with it's DRAWING SOMETHING EVERY 3 MINUTES but at least they gave you the option of using the controls to draw rather than the stylus.

So yeah, no thanks.


This is sort of how I feel.  I want to TRY the game, but I don't want to actually spend money on it until I'm convinced that the controls don't suck (I suspect they do).  I also have Drawn to Life and didn't like it at all :(  My girlfriend did, but she sucks at videogames and it was too hard for her so she quit.

#15 Shadowtext

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Posted 03 October 2007 - 06:00 PM

[table][tr][td]Posted Image[/td][td]In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920...[/td][/tr][/table]

(with apologies to Sirlin for the idea of using Cranky Kong for this purpose)
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#16 Bill Murray

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Posted 03 October 2007 - 06:03 PM

You guys must suck with writing then.

#17 maladroithim

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Posted 03 October 2007 - 06:27 PM

[table][tr][td]Posted Image[/td][td]In my day we played games with nothing but buttons and maybe a joystick and we liked it. And they were built in to the cabinet. None of this fancy "ergonomics" fiddlery. And we had to walk six miles to the arcade, uphill both ways. And you could get two games and a steak dinner for only twenty five cents. And the Kaiser knew his place. Now these damn kids with their "style-eyes" and "wiimotes" and "six axeys..." They don't appreciate their games, thats their problem. Why I remember one time in the roarin' twenties, only back then we didn't call them the "roarin' twenties," we called it "The year of our lord, nineteen hundred and twenty-something," where "something" was how many years it had been since 1920...[/td][/tr][/table]

(with apologies to Sirlin for the idea of using Cranky Kong for this purpose)


Dude, it's not about NEW CONTROL METHODS OHNOEZ but about "New methods of controlling basic, familiar functions in a way much less effective than the previous method of control, with no option to use the older style that is probably better."  I like playing game like Heroes of Mana that use the new control method in an effective way, but every time I accidentally did a barrel roll in Starfox I wanted to throw my DS against a wall.

#18 Jester

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Posted 03 October 2007 - 06:32 PM

You guys must suck with writing then.

If you are telling me you write with toothpick pens then you are an idiot. The stylus is not comfortable to hold, period. It's tiny, thin, short and with a big clunky rounded end. What the fuck was the idea of that?

Also Shadowtext is an idiot but we knew that already.

#19 Shadowtext

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Posted 03 October 2007 - 06:35 PM

I'm just saying what you guys sound like. You may or may not be right, but you still sound like old men whining about kids listening to different music than they did when they were young. Especially since you've already admitted that you don't know if the controls are bad or not, you're just avoiding it because they could be bad.
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#20 Jester

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Posted 03 October 2007 - 06:36 PM

Oh my bad you aren't an idiot at all.

edit: stupid me for basing future experiences on previous ones, that isnt humanlike at all is it

i mean i didnt waste £25 on metroid hunters only to play it for 10 minutes before nearly smashing my ds due to the terrible controls
or waste another £25 on drawn to life only to get dumb hand cramps due to having to use the stylus on and off every 5 minutes
maybe if i waste another £25 on a game i now know is 100%-a-control-scheme-i-have-proven-stupid it might be different?????




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