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Castlevania: Order of Ecclesia


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#61 Nightmare

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Posted 31 May 2008 - 08:54 AM

What the hell is with the last clip in that video? Tentacle rape? This otta make otomon happy :sly:


It seems so. otomon will love Castlevania from now on...

#62 Liman

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Posted 31 May 2008 - 10:45 AM

lol, looks like an rpgmaker game trying to emulate the look of a castlevania game.
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#63 Aten

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Posted 31 May 2008 - 11:52 AM

thats what we all said liman, thats what we all said...
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#64 Nightmare

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Posted 31 May 2008 - 12:17 PM

And all of you who said that are faggots, because this looks nothing like a Rm2k game. Shut up with it already.

#65 Eltee

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Posted 31 May 2008 - 05:29 PM

Well the first screens DID look somewhat like rpgmaker-esque. Not the background but rather the HERE IS A CONVERSATION AND A CHARACTER GRPHICH
which you can see in every fucking rpgmaker screenshot ever

#66 Nightmare

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Posted 31 May 2008 - 05:53 PM

Well the first screens DID look somewhat like rpgmaker-esque. Not the background but rather the HERE IS A CONVERSATION AND A CHARACTER GRPHICH
which you can see in every fucking rpgmaker screenshot ever


I can agree to that, but the rest is just stupid.

#67 An Hafferdat Squid

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Posted 31 May 2008 - 05:59 PM

lol what a joke

castlevania went away with the gameboy advance. they can tout the 'new features' all they want, but at the end of the day, it's just another aria of sorrow clone. it's always like that. they say "HAY GUYS ITS DIFFERENT THIS TIME, I PROMISE!!" but its always the same. the same enemies. the same weapon types. the same abilities. maybe a slightly modified 'magic' mechanic. then they fagged them up with anime characters. lovely. it's good to see they're taking a cooler style (though still kinda anime-ish, just not as generic), that's a step forward.

this one isn't looking any different. new features + same old gameplay. same old enemies, that's the worst part. how many times do i have to hack through the same floating eyes, red skeletons, bone throwers, harpies, and axe armors till i get a fresh lineup of enemies? it's one thing to stay true to the roots of the game, but COME THE FUCK ON. it's been like 6 games of the same fucking shit. i think their turns are about done with.
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#68 Supra Mairo

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Posted 31 May 2008 - 08:02 PM

I was kinda hoping they'd go for a new visual style instead of sticking with this one which has already been in 205246 CV games.

#69 An Hafferdat Squid

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Posted 31 May 2008 - 11:19 PM

Also I think you mean Symphony of the Night clone.

thats right. i forgot about that one (didn't like it much).

still the point remains that castlevania is a once-great franchise, that has sunk into mediocrity. the games aren't necessarily bad. in fact they're good. BUT they're only good if you haven't played any of the others exactly like it. for anyone who's played the previous installments, the formula is way past stale.

it's kinda lame to see such a cool franchise turn to waste like this.
the dracula x chronicles (psp game) was awesome. it was also preposterously difficult. other than that, i can't think of the last GOOD castlevania title, besides the aforementioned SotN and aria of sorrow. the 3d ones were also pretty bad, imo.
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#70 Kezay

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Posted 01 June 2008 - 06:05 AM

@ Leric

Yeah, quite a bit late here but thanks a lot for the info on the glyph system among other things.  I've only heard rumors of a possible Wii game in dev. but didn't know anything about this supposed "Judgement" trademark.  Anyway, I've always though that maybe Iga could just forego whipping with the Wii remote since he has held this position of avoiding players becoming tired for some time now.  If anything, if a possible Wii game uses something like the glyph system, then rest the motion control stuff on that kind of thing.  Gesture/motion based input would probably work well for a great variety of the stuff you can do despite not exactly being used with your primary weapon.  Just a thought anyway, if a new CV did come to Wii I just wonder what direction they would take it in addition to what you mentioned as a possible story it could coincide with.

#71 darkjak951

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Posted 21 June 2008 - 08:02 PM

lol what a joke

castlevania went away with the gameboy advance. they can tout the 'new features' all they want, but at the end of the day, it's just another aria of sorrow clone. it's always like that. they say "HAY GUYS ITS DIFFERENT THIS TIME, I PROMISE!!" but its always the same. the same enemies. the same weapon types. the same abilities. maybe a slightly modified 'magic' mechanic. then they fagged them up with anime characters. lovely. it's good to see they're taking a cooler style (though still kinda anime-ish, just not as generic), that's a step forward.

this one isn't looking any different. new features + same old gameplay. same old enemies, that's the worst part. how many times do i have to hack through the same floating eyes, red skeletons, bone throwers, harpies, and axe armors till i get a fresh lineup of enemies? it's one thing to stay true to the roots of the game, but COME THE FUCK ON. it's been like 6 games of the same fucking shit. i think their turns are about done with.


They are using a formula the fans(like me and nightmare) acually enjoy. Changing the series in the past always sucked. Fuck, who remembers acually ENJOYING CV64?! I sure don't. This game to me is like sonic, as long as it's 2D it will be good.
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#72 Liquid Ocelot

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Posted 22 June 2008 - 02:16 AM

Another DS Castlevania game eh? Well I hope it does not suck as much as portrait of ruin did and the wifi battles sound cool!

#73 Ghost_Aspergers

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Posted 22 June 2008 - 04:24 AM

I'm a huge Castlevania fan... in theory. Most of the games are so bad... It's like they don't even try. Recycling monsters is the worst practice ever.

#74 swordofkings128

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Posted 22 June 2008 - 05:17 AM


They are using a formula the fans(like me and nightmare) acually enjoy. Changing the series in the past always sucked. Fuck, who remembers acually ENJOYING CV64?! I sure don't. This game to me is like sonic, as long as it's 2D it will be good.


Actually, the PS2 ones(Well, 1 of them I can't remember which one) was pretty good. A huuuuuuuuge improvement over CV64. But it was still just GOOD(Nothing fancy, but it wasn't bad. There are much worse PS2 titles, like Virtua Quest[Don't play it] or Culdecept for example).

Yeah... Castlevania is a much better experience when it's 2d.

Edit: It was this one!


#75 Eltee

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Posted 22 June 2008 - 10:30 AM

ps: por wasn't really bad. it just had a mighty stupid cast of douches

also, the two ps2 games are pretty good

their man downside is that the level design is horrid and repetitive (horridly repetitive)

but there is quite some fun to be had

and imo, the second one is better (that is the first one)

#76 Ohlichris

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Posted 22 June 2008 - 11:52 AM

I agree with swordofkings. The ps2 Castlevania games were pretty fun. I remember playing the demo again and again (it did get boring eventually).
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#77 Liquid Ocelot

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Posted 22 June 2008 - 08:06 PM

The PS2 ones were ok. I enjoyed  Lamnet of Innocence(spelled right?) and Curse of Darkness was cool but not as good as Loi.

#78 Liquid Ocelot

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Posted 21 October 2008 - 03:53 PM

I hate to super bump this topic but i just picked this up and DAMN!!!!!!!!! This game WILL make you forget about the previous DS game, portrait of shit as it goes FAR beyond my expectations. I read previous posts stating about too much repetitive monsters in every previous games, but Konami fixes that for the most part. Sure you still see skeletons and mermen, but there is a better veriety of monster to slay. Oh yeah, no more of the anime bullshit thanks to the artwork going back to it's gothic roots(still kind of looks anime-ish though). Bottem line, if you like RPG or Castlevania then get it.

#79 Christophomicus

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Posted 21 October 2008 - 04:29 PM

portrait of shit?! oh man the wit!!!

Anyway, this really interests me because in the last few days I've started playing through Dawn of Sorrow (and loving it)! I imagine it'll only be a few more days, then I can attack Portrait of Ruin, and then give this a go. Is it as good as SotN, would you say (though that would be reaaaaaaaaaaally pushing it)?

#80 Death Gulp

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Posted 21 October 2008 - 04:46 PM

I don't know about being better than SotN but yeah. I didn't find portrait of Ruin bad. Maybe because I'm not a hardcore castlevaina fan, but I might pick this new one up.

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